Top 46 Quotes About Gamers
#1. I don't worry about great visuals that they showed that weren't actually running on real hardware. It doesn't matter. Gamers don't make their purchase decisions based on movies that were shown in May for products that come out in March.
J Allard
#2. I don't just write a script, and then someone takes it away and builds a game. I am continually getting input in order to create a big suspension field to hold the gameplay together so that the gamers aren't doing arbitrary tasks, so that they are doing things that seem meaningful.
Marc Laidlaw
#3. Gamers always believe that an epic win is possible and that it's always worth trying, and trying now. Gamers don't sit around.
Jane McGonigal
#4. What I'm really excited about is that continued challenge to create things that gamers of all experiences can play.
Shigeru Miyamoto
#5. The humanitarian developers behind World of Warcraft have also discovered a way to bribe gamers into turning off their computers and going outside. If you log off for a few days, your character will be more 'rested' when you resume playing, a mode that temporarily speeds up your leveling.
Clive Thompson
#6. The games enthralled the public and diverted their attentions from the Halo wars. And - unlike the arts - they could not be used as vehicles for subversion. For gamers like myself it was a near-utopian state of affairs. We were pampered and courted by the houses and made immensely rich.
Alastair Reynolds
#7. Maybe there are people who are gamers who haven't seen movies I have made, or the movies I have made have made no impression on them at all.
Kevin Spacey
#8. I am tremendously excited to introduce a unique 'Metal Gear Solid' experience to a new audience of gamers as well as collaborate with my mentor in game design, Mr. Miyamoto, on 'Metal Gear Solid: The Twin Snakes' for Nintendo GameCube.
Hideo Kojima
#9. When parents or gamers ask me, 'What's the best game to play?' I say that playing face-to-face is more beneficial than playing online.
Jane McGonigal
#10. I would like to reach non-gamers. It's always great when guys come up to me who are gamers and represent my usual audience, but they'll say, 'You know, Psychonauts is the only game I can actually get my girlfriend to play with me.'
Tim Schafer
#11. I revel in my anonymity. But when I'm at a specific event and gamers are there, they'll recognise me.
Nolan North
#12. Japanese gamers aren't really into action games right now. They're into role-playing or strategy games with a lot of stats, but action titles are still really popular across the US and Europe.
Hideo Kojima
#13. The simple fact is that code quality tends to improve as you move between platforms ... non-obvious bugs on Windows become VERY obvious in the Linux port and vice versa, and thus get fixed. So even the Windows gamers will win in all of this.
Ryan C. Gordon
#14. Gamers should be able to take the experience with them in their living rooms, on the go, when they travel
wherever they are and whenever they want to play. It should be the same software and the same experience,
Hideo Kojima
#15. Game designers are obsessed with emotion. How do we create the emotions that we want gamers to feel, and how can we really make it this intense, emotional experience?
Jane McGonigal
#16. What if we started to live our real lives like gamers, lead our real businesses and communities like game designers, and think about solving real-world problems like computer and video game theorists?
Jane McGonigal
#17. MISSION ONE ACCOMPLISHED. The next challenge was bringing in online gamers to join him on his crusade. How was he going to convince online gamers to leave the privacy of their virtual world to work with others in the real world?
Harry Doubt
Anne-Rae Vasquez
#18. Our goal has been to stay true to what people most love about the original Pirates! while upgrading, enhancing, and in some cases, re-inventing the game to make it a great experience for today's gamers.
Sid Meier
#19. Our hope is to deliver an incredibly fun and compelling game that will give the fans more than what they've been waiting for, and show a whole new generation of gamers how much fun it is to live the life of a pirate!
Sid Meier
#20. Gamers can feel when developers are passionate about their games. They can smell it like a dog smells fear. Don't be afraid to hold onto your unique vision: just be aware that it may not turn out exactly how you envisioned.
Scott Rogers
#21. If you make it a game, gamers will play it no matter what your motivation is in making it.
Jane McGonigal
#22. There is a story, no doubt apocryphal, that gamers at the Naval War College in Newport, Rhode Island, have many times replayed the 1942 Battle of Midway - but have never been able to produce an American victory.
Robert Cowley
#23. Some male gamers with a deep sense of entitlement are terrified of change.
Anita Sarkeesian
#24. The key here are two little words: the word 'or' and the word 'and'. Nintendo is not an or company, with games devoted to just this group or that group. We're an and company, with games for this group and that group and for groups that don't even call themselves gamers yet.
Reggie Fils-Aime
#25. There are people who are very dismissive of games and gamers.
Jane McGonigal
#26. Xbox has been created by gamers for gamers.
Don Mattrick
#27. It may have once been true that computer games encouraged us to interact more with machines than with each other. But if you still think of gamers as loners, then you're not playing games.
Jane McGonigal
#28. many gamers have already figured out how to use the immersive power of play to distract themselves from their hunger: a hunger for more satisfying work, for a stronger sense of community, and for a more engaging and meaningful life.
Jane McGonigal
#29. Gamers both demand and deserve novelty. They need something new. As a game developer, one of my rules is there will be at least one thing in every game that I worked on that no one on the planet has seen before.
Warren Spector
#30. We're also confident that gamers are going to love our vision of the future.
Larry Hryb
#31. Gamers are everywhere, coming in all ages and genders, and developers have grown up, too.
Warren Spector
#32. When I started to mention to people who know about such things, 'I'm doing this game, 'Portal 2', they got very excited, suddenly. More excited than anything I've ever done before, weirdly. Gamers are incredibly enthusiastic about the stuff they love.
Stephen Merchant
#33. We are witnessing a very slow and painful cultural shift. Some male gamers with a deep sense of entitlement are terrified of change. They believe games should continue to cater exclusively to young heterosexual men with ever more extreme virtual power fantasies.
Anita Sarkeesian
#34. Accessibility is key. MMOs are great for traditional gamers who have a lot of time to become immersed in a world, but the mass market wants things bite-sized.
Craig Sherman
#36. A goal of Twitch is to be wherever gamers are, whether it's on laptops and handheld devices or integrated into gaming consoles and software.
Emmett Shear
#37. Take the hardcore gamers. The characters are way more real in the world of hardcore gamers who have played the game for hundreds of hours. They have the movie in their heads, they've built it on their own. These guys are always very disappointed in the movies.
Uwe Boll
#38. There are millions of sci-fi enthusiasts in the world, not just gamers.
Brendan Iribe
#39. Gamers co-author the games they play by the choices they make and how they choose to solve problems, since what they do can affect the course and sometimes the outcome of the game.
James Paul Gee
#40. In order to expand the gaming population, it is taken for granted that we need to offer games to satisfy veteran gamers. At the same time, I believe that we need to make a new proposal, so that those who do not play games can say, 'I can do it' and, 'I want to touch it.'
Satoru Iwata
#41. Videogames based on golf have often been viewed as, to mangle a phrase, a good walk through a virtual world spoiled. Connecting with your virtual golfers has often been as hard for gamers as understanding the sport itself.
Rob Manuel
#42. No matter what I did, I was hurting someone. There was a constant battle of emotions going on inside my head, but even though I still cared about Tom all I wanted, all I needed, was Mika.
Shanice Williams
#43. The difference between the quest for the Holy Grail and someone saying 'bring me a cup' is the flavor text and the number of stops involved.
Bryan Fields
#44. To play a good game, you need a few players.
R.J. Torbert
#45. Just like the notion of "Internet natives", who have never known a world without Internet access, we, who have lived our entire lives with video games, can be known as "video game natives.
Alexei Maxim Russell
#46. So basically, you get to play Super Mario all you want, any time you want, for FREE !"
"That is the single most amazing thing I've ever heard.
Gene Luen Yang
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