Top 37 John Romero Quotes
#1. Unless we have a Central Bank with adequate control of credit resources, this country is going to undergo the most severe and far reaching money panic in its history.
Jacob Schiff
#2. There are a lot of recent pics of me rocking silk strings of beads. They're made by survivors of the sex trade in Cambodia who were rescued by one of the organizations I support.
AnnaLynne McCord
#3. I'm creating the kind of games that I like right now. I'm not being held back by technology.
John Romero
#4. I like the George Romero films, which were really great, social satire movies; really twisted.
John Cusack
#5. You want stealth? Be a rogue in 'World of Warcraft'.
John Romero
#6. What I didn't foresee in 2005 was the rise of the post-PC, which are all these tablets now. These are the things that actually will probably be the end of the consoles.
John Romero
#7. Doom 2 is just such a bigger, badder, better version of Doom
John Romero
#8. Please forgive my appearance. I am lately come from setting a house on fire.
Clare Boylan
#9. I never thought I was doing the same thing as directors like John Carpenter, George Romero, and sometimes even Hitchcock, even though I've been sometimes compared to those other guys. We're after different game.
David Cronenberg
#10. I live way out in the country, in truck-country.
John Romero
#11. It may be a lot more personally rewarding to focus on the marvelous new equipment, but the focus should be on customers - attracting them, courting them, rewarding them, understanding them and binding them to you.
John Romero
#12. It is very important to lead the field and innovate in game design.
John Romero
#13. The thought processes that go through my head when I'm playing a game compared to the thought processes in real life are very, very different. And they're more interesting to me than what you think about when you're doing the dishes, cleaning the yard, watching TV, driving or watching a movie.
John Romero
#14. We are at the point where game designers have become celebrities due to the size of the market they serve.
John Romero
#15. 'Harold and Maude' was a seminal movie for me because it's not only a beautiful love story, but it's also about the moment when misfits find each other.
Stephen Chbosky
#16. A rose dreams of enjoying the company of bees, but none appears. The sun asks:
"Aren't you tired of waiting?"
"Yes," answers the rose, "but if I close my petals, I will wither and die.
Paulo Coelho
#17. The game-playing market today is pretty sizable.
John Romero
#18. Daikatana will be the greatest game of all time
John Romero
#19. You might not think that programmers are artists, but programming is an extremely creative profession. It's logic-based creativity.
John Romero
#21. But come to California. Come to these canyons if you want to be driven by sacredness into the air. If you dream of the true, clear silences, if you want those silences to sing - come to California.
Denis Johnson
#22. Like tourists huffing and puffing to reach the peak we forget the view on the way up.
Friedrich Nietzsche
#23. The analogy I use is that 'World of Warcraft' is like going to the mall: you see a ton of people there, but you don't really want to interact with them; you just want to know you're part of the human race. And if you get in trouble, you'll know someone else is there.
John Romero
#24. I think the reason that I like so many different games is because I like the way my brain works when I'm playing games. It's more fun.
John Romero
#25. You're headed in the right direction when you realize the customer viewpoint is more important than the company viewpoint. It's more productive to learn from your customers instead of about them.
John Romero
#26. There is a definite argument to be made that videogames are becoming an art form put together by artists of different types.
John Romero
#27. There are too many games being developed by people that have no business creating games.
John Romero
#28. People who are born round don't die square.
Cus D'Amato
#29. I've gone on record to say that I'm proud of the PC version of Daikatana and I stand behind that.
John Romero
#30. I still like to play games that have a beginning, an end and a story.
John Romero
#31. I think DOOM had just the right mix of elements that keep people coming back to it: great monsters, excellent weapons with great balance, a spooky environment and extreme speed.
John Romero
#32. You have to design and program differently. Combat action in an MMO is so different to combat in a first-person shooter.
John Romero
#33. In marketing I've seen only one strategy that can't miss - and that is to market to your best customers first, your best prospects second and the rest of the world last.
John Romero
#34. There are times in life to play it safe. I'm sure you can think of several. Music is not one of them.
Deke Sharon
#35. I made the mistake of thinking that if you add up the past, you sum up the future; I forgot how frequently life astonishes us.
Barbara Grizzuti Harrison
#36. I'm a hardcore gamer and would never let you down by designing a crappy title.
John Romero
#37. Failure in the past does not nullify purpose in the future.
Adrian Rogers