
Top 28 Gameplay's Quotes
#1. Many people are taking 2D games and making them into 3D games by recreating the characters in polygons. But the gameplay's still the same, and that's not what they should be doing.
Hideo Kojima
#2. There's a theory in gameplay, particularly in first person shooters, that sometimes you don't want to have that much of a character because then it destroys the experience of the player being that character.
David S.Goyer
#3. One thing that's unique to 'Uncharted' is something called 'chasing picture,' where Naughty Dog run a section of gameplay and I'm allowed to ad-lib over it. We call it 'panning for gold.'
Nolan North
#5. A game is an opportunity to focus our energy, with relentless optimism, at something we're good at (or getting better at) and enjoy. In other words, gameplay is the direct emotional opposite of depression.
Jane McGonigal
#6. I believe that even today we can only tell a simple story without really interfering with gameplay. But in the future, I think it will almost be a requirement of all storytellers when they create games, how they can tell a more complex story without conflicting with the gameplay.
Hideo Kojima
#7. Reality is a cruel and unintuitive place with frustrating gameplay mechanics.
(Press X to thanklessly toil your life away)
Yahtzee Croshaw
#8. The heart of the gameplay is still about choice and consequence, which is what I've been doing since the '80s.
Warren Spector
#9. It is not making better people of others that management is about. It's about making a better person of self. Income, power, and titles have nothing to do with that.
Dee Hock
#10. I don't just write a script, and then someone takes it away and builds a game. I am continually getting input in order to create a big suspension field to hold the gameplay together so that the gamers aren't doing arbitrary tasks, so that they are doing things that seem meaningful.
Marc Laidlaw
#11. I specialize in early homes, and what I care about the most is renovating a home and taking it back to its original construction idea.
Daryl Hall
#12. One had to know Plato personally to appreciate the love he suppressed puritanically for the music, poetry, and drama he censured in his philosophy and censored in his model communities. They moved him too deeply.
Joseph Heller
#13. I'm not the expert on the great gameplay. I come in for the character design, monsters, atmosphere. I'm not the technician.
Clive Barker
#14. Never invest in any idea you can't illustrate with a crayon
Peter Lynch
#15. What we must understand is that the industries, processes, and inventions created by modern science can be used either to subjugate or liberate. The choice is up to us.
Henry A. Wallace
#16. You need to develop mental habits that allow you to activate the same brain patterns we activate during gameplay.
Jane McGonigal
#17. If we end up creating a gameplay structure where it makes sense for, whether it's a female to go rescue a male or a gay man to rescue a lesbian woman or a lesbian woman to rescue a gay man, we might take that approach.
Shigeru Miyamoto
#18. This is a whole new world to explore as a developer to go in and learn these new gameplay mechanics, to learn what it's like to actually control a character from a top-down, 'God's eye' view, and to figure out how the game camera can be controlled by the player's head.
Brendan Iribe
#19. I'm different,and I like being different."Calvin's voice was unnaturally loud.
"Maybe I don't like being different,"Meg said."but I don't want to be like everybody else,either.
Madeleine L'Engle
#20. From a gameplay standpoint, I've said for years that hero, fiction, and tone have nothing to do with the idea that choices have consequences. And that's really what I'm interested in. I care about you showing how clever and creative you are.
Warren Spector
#21. I like English, and I like writing essays, and that kind of stuff.
Abigail Breslin
#22. Donkey Kong Country proves that players will put up with mediocre gameplay as long as the art is good.
Shigeru Miyamoto
#23. I refuse to buy a PS3 or Xbox for my home for fear that it might ruin my life. I think I would cease to accomplish anything productive, would quickly dispense with all human contact, and would very well end up with a nasty case of arthritis in my over-used digits from constant gameplay.
Beau Willimon
#24. I put a tremendous amount of pressure on myself. I felt like I shouldn't have to audition for anything and all that. And that energy did not serve me at all.
Hank Azaria
#25. I didn't ask." "I noticed," I said, in my best "I am a scientist, don't fuck with me" tone. It
Seanan McGuire
#26. In an online community, there's this kind of social economy between the community members. Some people have status because they make cool skins or that's a good website that's visited a lot, but there's no real gameplay there.
Will Wright
#27. The concept of emergent gameplay is really exciting. That's when players are really crafting their own experience. So if you're clever and creative, you can do things that even developers of the game didn't know were possible.
Warren Spector
#28. No heroine can create a hero through love of one, but she can give birth to one
Jean Paul
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