Top 10 Ian Bogost Quotes
#1. If we take seriously the idea that all objects recede interminably into themselves, then human perception becomes just one among many ways that objects might relate. To put things at the center of a new metaphysics also requires us to admit that they do not exist just for us. The Computer
Ian Bogost
#2. games aren't the opposite of work, but experiences that set aside the ordinary purposes of things.
Ian Bogost
#3. My daughter showed us the key: misery gives way to fun when you take an object, event, situation, or scenario that wasn't designed for you, that isn't invested in you, that isn't concerned in the slightest for your experience of it, and then treat it as if it were. ...this is what play means.
Ian Bogost
#4. fun isn't the experience of pleasure, but the outcome of tinkering with a small part of the world in a surprising way. Think
Ian Bogost
#5. Boredom is the secret to releasing pleasure. Once something becomes so tedious that its purpose becomes secondary to its nature, then the real work can start.
Ian Bogost
#6. Art has done many things in human history, but in the last century especially, it has primarily tried to bother and provoke us. To force us to see things differently. Art changes. Its very purpose, we might say, is to change, and to change us along with it.
Ian Bogost
#7. By manipulating the physical configuration of [any situation], you make it produce a subset of the infinite pattern of [possibilities]. And even if you don't know how to play [above situation], you can still play with it.
Ian Bogost
#8. The German sociologist Niklas Luhmann once observed that the simple act of asking yourself, "Where did I put my keys?" performs unexpected magic: it transforms the world into a catalog of possible key locations.1 Under the couch, somewhere the dog or the baby moved
Ian Bogost
#9. Boredom sends up a flare: meaning exists here, boredom beckons, but stranded meaning. Meaning that requires rescue.
Ian Bogost
#10. Play isn't doing what we want, but doing what we can with the materials we find along the way.
Ian Bogost
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